Maker Profile: Pollie Barden


Pollie is an artist, researcher and game designer who designs urban games with a focus being inclusive of people with all abilities. She is currently a PhD Researcher at Queen Mary University of London. Firefly, co-designed with Chloe Varelidi, explores her research in memory and play.

Pollie will be presenting Firefly a tagging game that exploits the balance of collaboration and competition. The player can only steal a firefly when the light is OFF. The players can track each fireflies when they are lit up but must find and steal fireflies when they go dark. The exploration of temporal memory to the continual tracking of fireflies after the light is gone. The game is designed to be played in the dark.

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